5 #include <unordered_map>
6 #include <unordered_set>
26 using std::unique_ptr;
27 using std::unordered_map;
28 using std::unordered_set;
71 this->colorMulR = 1.0f;
72 this->colorMulG = 1.0f;
73 this->colorMulB = 1.0f;
74 this->colorAddR = 0.0f;
75 this->colorAddG = 0.0f;
76 this->colorAddB = 0.0f;
358 bool applyBase(
const string& name,
const string& description);
Representation of a 3D model.
Vector3 class representing vector3 mathematical structure and operations with x, y,...
#define STATIC_DLL_IMPEXT
#define FORBID_CLASS_COPY(CLASS)