TDME2
1.9.200
|
#include <tdme/tools/editor/tabcontrollers/SceneEditorTabController.h>
#include <memory>
#include <string>
#include <tdme/tdme.h>
#include <tdme/engine/fileio/models/ModelReader.h>
#include <tdme/engine/fileio/prototypes/PrototypeReader.h>
#include <tdme/engine/fileio/scenes/SceneWriter.h>
#include <tdme/engine/model/RotationOrder.h>
#include <tdme/engine/prototype/BaseProperty.h>
#include <tdme/engine/prototype/Prototype.h>
#include <tdme/engine/scene/Scene.h>
#include <tdme/engine/scene/SceneEntity.h>
#include <tdme/engine/scene/SceneLibrary.h>
#include <tdme/engine/Engine.h>
#include <tdme/engine/Transform.h>
#include <tdme/gui/events/GUIActionListener.h>
#include <tdme/gui/events/GUIChangeListener.h>
#include <tdme/gui/nodes/GUIElementNode.h>
#include <tdme/gui/nodes/GUIImageNode.h>
#include <tdme/gui/nodes/GUINode.h>
#include <tdme/gui/nodes/GUINodeConditions.h>
#include <tdme/gui/nodes/GUINodeController.h>
#include <tdme/gui/nodes/GUIScreenNode.h>
#include <tdme/gui/nodes/GUITextNode.h>
#include <tdme/gui/GUI.h>
#include <tdme/gui/GUIParser.h>
#include <tdme/math/Math.h>
#include <tdme/tools/editor/controllers/ColorPickerScreenController.h>
#include <tdme/tools/editor/controllers/ContextMenuScreenController.h>
#include <tdme/tools/editor/controllers/EditorScreenController.h>
#include <tdme/tools/editor/controllers/FileDialogScreenController.h>
#include <tdme/tools/editor/controllers/InfoDialogScreenController.h>
#include <tdme/tools/editor/controllers/TooltipScreenController.h>
#include <tdme/tools/editor/misc/Tools.h>
#include <tdme/tools/editor/tabcontrollers/subcontrollers/BasePropertiesSubController.h>
#include <tdme/tools/editor/tabcontrollers/TabController.h>
#include <tdme/tools/editor/tabviews/SceneEditorTabView.h>
#include <tdme/tools/editor/views/EditorView.h>
#include <tdme/utilities/Action.h>
#include <tdme/utilities/Console.h>
#include <tdme/utilities/Exception.h>
#include <tdme/utilities/ExceptionBase.h>
#include <tdme/utilities/Float.h>
#include <tdme/utilities/Integer.h>
#include <tdme/utilities/MutableString.h>
#include <tdme/utilities/StringTools.h>