4 #include <unordered_map>
20 using std::unordered_map;
127 void show(
int mouseX,
int mouseY);
GUI screen node that represents a screen that can be rendered via GUI system.
Properties class, which helps out with storeing or loading key value pairs from/to property files.
GUI action listener interface.
GUI change listener interface.
GUI focus listener interface.
#define FORBID_CLASS_COPY(CLASS)