TDME2
1.9.200
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#include <tdme/tools/editor/controllers/EditorScreenController.h>
#include <algorithm>
#include <memory>
#include <string>
#include <string_view>
#include <unordered_set>
#include <vector>
#include <tdme/tdme.h>
#include <tdme/application/Application.h>
#include <tdme/audio/VorbisAudioStream.h>
#include <tdme/engine/fileio/models/ModelReader.h>
#include <tdme/engine/fileio/prototypes/PrototypeReader.h>
#include <tdme/engine/fileio/prototypes/PrototypeWriter.h>
#include <tdme/engine/fileio/scenes/SceneReader.h>
#include <tdme/engine/fileio/scenes/SceneWriter.h>
#include <tdme/engine/Texture.h>
#include <tdme/engine/fileio/textures/PNGTextureReader.h>
#include <tdme/engine/fileio/textures/TextureReader.h>
#include <tdme/engine/fwd-tdme.h>
#include <tdme/engine/prototype/Prototype.h>
#include <tdme/engine/prototype/Prototype_Type.h>
#include <tdme/engine/prototype/PrototypeBoundingVolume.h>
#include <tdme/engine/scene/Scene.h>
#include <tdme/engine/subsystems/lighting/LightingShader.h>
#include <tdme/engine/subsystems/postprocessing/PostProcessingShader.h>
#include <tdme/engine/subsystems/shadowmapping/ShadowMapCreationShader.h>
#include <tdme/engine/subsystems/shadowmapping/ShadowMapRenderShader.h>
#include <tdme/engine/subsystems/renderer/Renderer.h>
#include <tdme/engine/Engine.h>
#include <tdme/gui/elements/GUISelectBoxController.h>
#include <tdme/gui/elements/GUIScrollAreaController.h>
#include <tdme/gui/nodes/GUIElementNode.h>
#include <tdme/gui/nodes/GUIImageNode.h>
#include <tdme/gui/nodes/GUINode.h>
#include <tdme/gui/nodes/GUINode_Padding.h>
#include <tdme/gui/nodes/GUINodeController.h>
#include <tdme/gui/nodes/GUIParentNode.h>
#include <tdme/gui/nodes/GUIScreenNode.h>
#include <tdme/gui/nodes/GUIStyledTextNode.h>
#include <tdme/gui/nodes/GUITextNode.h>
#include <tdme/gui/GUI.h>
#include <tdme/gui/GUIParser.h>
#include <tdme/math/Matrix3x3.h>
#include <tdme/os/filesystem/FileNameFilter.h>
#include <tdme/os/filesystem/FileSystem.h>
#include <tdme/os/filesystem/FileSystemInterface.h>
#include <tdme/os/threading/Mutex.h>
#include <tdme/os/threading/Thread.h>
#include <tdme/tools/editor/controllers/AboutDialogScreenController.h>
#include <tdme/tools/editor/controllers/ContextMenuScreenController.h>
#include <tdme/tools/editor/controllers/DraggingScreenController.h>
#include <tdme/tools/editor/controllers/FileDialogScreenController.h>
#include <tdme/tools/editor/controllers/ImportDialogScreenController.h>
#include <tdme/tools/editor/controllers/InfoDialogScreenController.h>
#include <tdme/tools/editor/controllers/InputDialogScreenController.h>
#include <tdme/tools/editor/controllers/ProgressBarScreenController.h>
#include <tdme/tools/editor/controllers/TooltipScreenController.h>
#include <tdme/tools/editor/misc/Markdown.h>
#include <tdme/tools/editor/misc/PopUps.h>
#include <tdme/tools/editor/misc/TextFormatter.h>
#include <tdme/tools/editor/misc/Tools.h>
#include <tdme/tools/editor/tabcontrollers/subcontrollers/fwd-tdme.h>
#include <tdme/tools/editor/tabcontrollers/TabController.h>
#include <tdme/tools/editor/tabviews/DecalEditorTabView.h>
#include <tdme/tools/editor/tabviews/EmptyEditorTabView.h>
#include <tdme/tools/editor/tabviews/EnvMapEditorTabView.h>
#include <tdme/tools/editor/tabviews/FontTabView.h>
#include <tdme/tools/editor/tabviews/MarkdownTabView.h>
#include <tdme/tools/editor/tabviews/ModelEditorTabView.h>
#include <tdme/tools/editor/tabviews/ParticleSystemEditorTabView.h>
#include <tdme/tools/editor/tabviews/SceneEditorTabView.h>
#include <tdme/tools/editor/tabviews/SoundTabView.h>
#include <tdme/tools/editor/tabviews/TabView.h>
#include <tdme/tools/editor/tabviews/TerrainEditorTabView.h>
#include <tdme/tools/editor/tabviews/TextureTabView.h>
#include <tdme/tools/editor/tabviews/TextEditorTabView.h>
#include <tdme/tools/editor/tabviews/TriggerEditorTabView.h>
#include <tdme/tools/editor/tabviews/UIEditorTabView.h>
#include <tdme/tools/editor/tabviews/VideoTabView.h>
#include <tdme/tools/editor/views/EditorView.h>
#include <tdme/tools/editor/Editor.h>
#include <tdme/utilities/Action.h>
#include <tdme/utilities/Console.h>
#include <tdme/utilities/Exception.h>
#include <tdme/utilities/Integer.h>
#include <tdme/utilities/MutableString.h>
#include <tdme/utilities/Properties.h>
#include <tdme/utilities/StringTools.h>