17 #include <ext/rapidjson/document.h>
30 using rapidjson::Value;
static Scene * read(const string &pathName, const string &fileName, ProgressCallback *progressCallback=nullptr, PrototypeTransformFilter *prototypeTransformFilter=nullptr)
Reads a scene.
static Scene * readFromModel(const string &pathName, const string &fileName, ProgressCallback *progressCallback=nullptr)
Reads a scene.
static void determineMeshNodes(Scene *scene, Node *node, const string &parentName, const Matrix4x4 &parentTransformMatrix, vector< PrototypeMeshNode > &meshNodes)
Determine mesh nodes in node hierarchy.
Matrix4x4 class representing matrix4x4 mathematical structure and operations for 3d space.
Matrix4x4 transformMatrix