TDME2  1.9.200
fwd-tdme.h
Go to the documentation of this file.
1 // Forward declarations for tdme.engine
2 #pragma once
3 
4 namespace tdme {
5 namespace engine {
6  class Camera;
7  class Color4;
8  class ColorTexture;
9  class ColorTextureCanvas;
10  class Decal;
11  class DynamicColorTexture;
12  class Engine;
13  class Engine_AnimationProcessingTarget;
14  class Entity;
15  class EntityHierarchy;
16  class EntityShaderParameters;
17  struct EntityPickingFilter;
18  class EnvironmentMapping;
19  class FrameBuffer;
20  class GeometryBuffer;
21  class Frustum;
22  class FogParticleSystem;
23  class ImposterObject;
24  class Light;
25  class Lines;
26  class LODObject;
27  class LODObjectImposter;
28  class ModelUtilities;
29  class Object;
30  class ObjectModel;
31  class ObjectRenderGroup;
32  class ObjectParticleSystem;
33  class OctTreePartition;
34  class ParticleSystem;
35  class ParticleSystemGroup;
36  class Partition;
37  class PointsParticleSystem;
38  class Rotation;
39  class SceneConnector;
40  class SimplePartition;
41  class ShaderParameter;
42  class Texture;
43  class Timing;
44  class Transform;
45  struct Version;
46 } // namespace engine
47 } // namespace tdme
Definition: fwd-tdme.h:4