4 #include <unordered_map>
13 using std::unordered_map;
21 string GUIMenuSeparator::NAME =
"menu-separator";
23 GUIMenuSeparator::GUIMenuSeparator()
34 return FileSystem::getInstance()->getContentAsString(applicationPathName +
"/resources/" + applicationSubPathName +
"/gui/definitions", fileName.empty() ==
true?
"menu-separator.xml":fileName);
39 unordered_map<string, string> attributes;
GUI node controller base class.
GUI screen node that represents a screen that can be rendered via GUI system.
const string allocateNodeId()
Allocate node id.
File system singleton class.