vector< Matrix4x4 > transformMatrices
void setTransformMatrices(const vector< Matrix4x4 > &transformMatrices)
Set transform matrices.
Animation()
Public constructor.
const vector< Matrix4x4 > & getTransformMatrices() const
Returns transform matrices.
Matrix4x4 class representing matrix4x4 mathematical structure and operations for 3d space.
#define FORBID_CLASS_COPY(CLASS)