100 void onDrop(
const string& payload,
int mouseX,
int mouseY)
override;
177 void setScreen(
int screenIdx,
const string& fileName);
186 void setPrototype(
const string& pathName,
const string& fileName,
const string& modelMeshNode,
const string& modelMeshAnimation);
208 void showInfoPopUp(
const string& caption,
const string& message);
GUI parent node base class thats supporting child nodes.
GUI screen node that represents a screen that can be rendered via GUI system.
Mutable utf8 aware string class.
An attribute is a name-value pair.
Always the top level node.
The element is a container class.
GUI action listener interface.
GUI change listener interface.
GUI focus listener interface.
#define FORBID_CLASS_COPY(CLASS)