TDME2
1.9.200
|
#include <tdme/tools/editor/misc/Tools.h>
#include <array>
#include <memory>
#include <string>
#include <tdme/tdme.h>
#include <tdme/application/Application.h>
#include <tdme/engine/fileio/models/ModelReader.h>
#include <tdme/engine/Texture.h>
#include <tdme/engine/fileio/textures/TextureReader.h>
#include <tdme/engine/Color4.h>
#include <tdme/engine/model/Face.h>
#include <tdme/engine/model/FacesEntity.h>
#include <tdme/engine/model/Material.h>
#include <tdme/engine/model/Model.h>
#include <tdme/engine/model/Node.h>
#include <tdme/engine/model/RotationOrder.h>
#include <tdme/engine/model/ShaderModel.h>
#include <tdme/engine/model/SpecularMaterialProperties.h>
#include <tdme/engine/model/UpVector.h>
#include <tdme/engine/primitives/BoundingBox.h>
#include <tdme/engine/primitives/OrientedBoundingBox.h>
#include <tdme/engine/prototype/Prototype.h>
#include <tdme/engine/prototype/Prototype_Type.h>
#include <tdme/engine/prototype/PrototypeBoundingVolume.h>
#include <tdme/engine/prototype/PrototypeImposterLOD.h>
#include <tdme/engine/prototype/PrototypeLODLevel.h>
#include <tdme/engine/Camera.h>
#include <tdme/engine/Engine.h>
#include <tdme/engine/Entity.h>
#include <tdme/engine/EntityHierarchy.h>
#include <tdme/engine/ImposterObject.h>
#include <tdme/engine/Light.h>
#include <tdme/engine/Object.h>
#include <tdme/engine/SceneConnector.h>
#include <tdme/engine/SimplePartition.h>
#include <tdme/engine/Transform.h>
#include <tdme/math/Math.h>
#include <tdme/math/Matrix4x4.h>
#include <tdme/math/Quaternion.h>
#include <tdme/math/Vector2.h>
#include <tdme/math/Vector3.h>
#include <tdme/math/Vector4.h>
#include <tdme/os/filesystem/FileSystem.h>
#include <tdme/os/filesystem/FileSystemInterface.h>
#include <tdme/tools/editor/misc/CameraRotationInputHandler.h>
#include <tdme/utilities/Console.h>
#include <tdme/utilities/Exception.h>
#include <tdme/utilities/Float.h>
#include <tdme/utilities/Integer.h>
#include <tdme/utilities/ModelTools.h>
#include <tdme/utilities/Primitives.h>
#include <tdme/utilities/Properties.h>
#include <tdme/utilities/StringTokenizer.h>
#include <tdme/utilities/StringTools.h>