TDME2  1.9.200
TMReader.cpp File Reference
#include <tdme/engine/fileio/models/TMReader.h>
#include <array>
#include <memory>
#include <string>
#include <unordered_map>
#include <vector>
#include <tdme/tdme.h>
#include <tdme/engine/fileio/models/ModelFileIOException.h>
#include <tdme/engine/Texture.h>
#include <tdme/engine/fileio/textures/PNGTextureReader.h>
#include <tdme/engine/model/Animation.h>
#include <tdme/engine/Color4.h>
#include <tdme/engine/model/Face.h>
#include <tdme/engine/model/FacesEntity.h>
#include <tdme/engine/model/Joint.h>
#include <tdme/engine/model/JointWeight.h>
#include <tdme/engine/model/Material.h>
#include <tdme/engine/model/Model.h>
#include <tdme/engine/model/Node.h>
#include <tdme/engine/model/PBRMaterialProperties.h>
#include <tdme/engine/model/RotationOrder.h>
#include <tdme/engine/model/ShaderModel.h>
#include <tdme/engine/model/Skinning.h>
#include <tdme/engine/model/SpecularMaterialProperties.h>
#include <tdme/engine/model/UpVector.h>
#include <tdme/engine/primitives/BoundingBox.h>
#include <tdme/math/Matrix3x3.h>
#include <tdme/math/Matrix4x4.h>
#include <tdme/math/Vector3.h>
#include <tdme/os/filesystem/FileSystem.h>
#include <tdme/os/filesystem/FileSystemInterface.h>
Include dependency graph for TMReader.cpp:

Go to the source code of this file.