TDME2
1.9.200
|
#include <tdme/tools/editor/tabcontrollers/ModelEditorTabController.h>
#include <memory>
#include <string>
#include <unordered_map>
#include <vector>
#include <tdme/tdme.h>
#include <tdme/engine/fileio/models/ModelReader.h>
#include <tdme/engine/fileio/prototypes/PrototypeReader.h>
#include <tdme/engine/fileio/textures/TextureReader.h>
#include <tdme/engine/model/AnimationSetup.h>
#include <tdme/engine/model/Material.h>
#include <tdme/engine/model/Model.h>
#include <tdme/engine/model/Node.h>
#include <tdme/engine/model/PBRMaterialProperties.h>
#include <tdme/engine/model/ShaderModel.h>
#include <tdme/engine/model/SpecularMaterialProperties.h>
#include <tdme/engine/prototype/BaseProperty.h>
#include <tdme/engine/prototype/Prototype.h>
#include <tdme/engine/prototype/PrototypeImposterLOD.h>
#include <tdme/engine/prototype/PrototypeLODLevel.h>
#include <tdme/engine/Engine.h>
#include <tdme/gui/events/GUIActionListener.h>
#include <tdme/gui/events/GUIChangeListener.h>
#include <tdme/gui/nodes/GUIElementNode.h>
#include <tdme/gui/nodes/GUIImageNode.h>
#include <tdme/gui/nodes/GUINode.h>
#include <tdme/gui/nodes/GUINodeController.h>
#include <tdme/gui/nodes/GUIParentNode.h>
#include <tdme/gui/nodes/GUIScreenNode.h>
#include <tdme/gui/nodes/GUITextNode.h>
#include <tdme/gui/GUI.h>
#include <tdme/gui/GUIParser.h>
#include <tdme/math/Vector3.h>
#include <tdme/tools/editor/controllers/ColorPickerScreenController.h>
#include <tdme/tools/editor/controllers/ContextMenuScreenController.h>
#include <tdme/tools/editor/controllers/EditorScreenController.h>
#include <tdme/tools/editor/controllers/FileDialogScreenController.h>
#include <tdme/tools/editor/controllers/InfoDialogScreenController.h>
#include <tdme/tools/editor/controllers/TooltipScreenController.h>
#include <tdme/tools/editor/misc/GenerateBillboardLOD.h>
#include <tdme/tools/editor/misc/GenerateImposterLOD.h>
#include <tdme/tools/editor/misc/PopUps.h>
#include <tdme/tools/editor/misc/Tools.h>
#include <tdme/tools/editor/tabcontrollers/subcontrollers/BasePropertiesSubController.h>
#include <tdme/tools/editor/tabcontrollers/subcontrollers/PrototypeDisplaySubController.h>
#include <tdme/tools/editor/tabcontrollers/subcontrollers/PrototypePhysicsSubController.h>
#include <tdme/tools/editor/tabcontrollers/subcontrollers/PrototypeScriptSubController.h>
#include <tdme/tools/editor/tabcontrollers/subcontrollers/PrototypeSoundsSubController.h>
#include <tdme/tools/editor/tabcontrollers/TabController.h>
#include <tdme/tools/editor/tabviews/ModelEditorTabView.h>
#include <tdme/tools/editor/views/EditorView.h>
#include <tdme/utilities/Action.h>
#include <tdme/utilities/Console.h>
#include <tdme/utilities/Exception.h>
#include <tdme/utilities/ExceptionBase.h>
#include <tdme/utilities/Float.h>
#include <tdme/utilities/Integer.h>
#include <tdme/utilities/MutableString.h>
#include <tdme/utilities/StringTools.h>