Color 4 definition class.
Render transparent render points pool.
const vector< TransparentRenderPoint * > & getTransparentRenderPoints()
void sort()
Sort transparent render points.
void merge(TransparentRenderPointsPool *pool2, const Matrix4x4 &cameraMatrix)
Merge another pool into this pool.
vector< TransparentRenderPoint * > transparentRenderPoints
const int32_t getTransparentRenderPointsCount()
RenderTransparentRenderPointsPool(int32_t pointsMax)
Public constructor.
~RenderTransparentRenderPointsPool()
Destructor.
Transparent render points pool.
Matrix4x4 class representing matrix4x4 mathematical structure and operations for 3d space.
Transparent point to be rendered.
#define FORBID_CLASS_COPY(CLASS)