TDME2
1.9.200
|
#include <tdme/engine/model/Model.h>
#include <algorithm>
#include <map>
#include <memory>
#include <string>
#include <tdme/tdme.h>
#include <tdme/engine/model/Animation.h>
#include <tdme/engine/model/AnimationSetup.h>
#include <tdme/engine/model/Material.h>
#include <tdme/engine/model/Node.h>
#include <tdme/engine/model/RotationOrder.h>
#include <tdme/engine/model/ShaderModel.h>
#include <tdme/engine/model/UpVector.h>
#include <tdme/engine/primitives/BoundingBox.h>
#include <tdme/engine/subsystems/rendering/ObjectModelInternal.h>
#include <tdme/engine/ModelUtilities.h>
#include <tdme/engine/ObjectModel.h>
#include <tdme/math/Matrix4x4.h>
#include <tdme/os/threading/AtomicOperations.h>