TDME2  1.9.200
MeshManager_MeshManaged.cpp
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2 
3 #include <memory>
4 #include <string>
5 
6 #include <tdme/tdme.h>
9 
10 using std::string;
11 using std::unique_ptr;
12 
16 
17 MeshManager_MeshManaged::MeshManager_MeshManaged(const string& id, ObjectNodeMesh* mesh)
18 {
19  this->id = id;
20  this->mesh = unique_ptr<ObjectNodeMesh>(mesh);
21 }
22 
24 }
Object node mesh specifically for rendering.