TDME2
1.9.200
src
tdme
engine
model
Joint.cpp
Go to the documentation of this file.
1
#include <
tdme/engine/model/Joint.h
>
2
3
#include <
tdme/tdme.h
>
4
#include <
tdme/math/Matrix4x4.h
>
5
6
using
tdme::engine::model::Joint
;
7
using
tdme::math::Matrix4x4
;
8
9
Joint::Joint()
10
{
11
this->
nodeId
.clear();
12
this->
bindMatrix
.
identity
();
13
}
14
15
Joint::Joint
(
const
string
& nodeId)
16
{
17
this->nodeId =
nodeId
;
18
this->
bindMatrix
.
identity
();
19
}
Joint.h
Matrix4x4.h
tdme::engine::model::Joint
Joint / Bone.
Definition:
Joint.h:19
tdme::engine::model::Joint::nodeId
string nodeId
Definition:
Joint.h:21
tdme::engine::model::Joint::bindMatrix
Matrix4x4 bindMatrix
Definition:
Joint.h:22
tdme::engine::model::Joint::Joint
Joint()
Public constructor.
Definition:
Joint.cpp:9
tdme::math::Matrix4x4
Matrix4x4 class representing matrix4x4 mathematical structure and operations for 3d space.
Definition:
Matrix4x4.h:23
tdme::math::Matrix4x4::identity
Matrix4x4 & identity()
Creates identity matrix.
Definition:
Matrix4x4.h:158
tdme.h
Generated by
1.9.1