TDME2
1.9.200
|
#include <tdme/tools/editor/tabcontrollers/subcontrollers/BasePropertiesSubController.h>
#include <map>
#include <memory>
#include <string>
#include <vector>
#include <tdme/tdme.h>
#include <tdme/engine/prototype/BaseProperties.h>
#include <tdme/engine/prototype/BaseProperty.h>
#include <tdme/engine/prototype/Prototype.h>
#include <tdme/engine/Engine.h>
#include <tdme/gui/events/GUIActionListener.h>
#include <tdme/gui/nodes/GUIElementNode.h>
#include <tdme/gui/nodes/GUINode.h>
#include <tdme/gui/nodes/GUINodeController.h>
#include <tdme/gui/nodes/GUIParentNode.h>
#include <tdme/gui/nodes/GUIScreenNode.h>
#include <tdme/gui/GUI.h>
#include <tdme/gui/GUIParser.h>
#include <tdme/tools/editor/controllers/ContextMenuScreenController.h>
#include <tdme/tools/editor/controllers/EditorScreenController.h>
#include <tdme/tools/editor/controllers/InfoDialogScreenController.h>
#include <tdme/tools/editor/misc/PopUps.h>
#include <tdme/tools/editor/tabviews/subviews/BasePropertiesSubView.h>
#include <tdme/tools/editor/views/EditorView.h>
#include <tdme/utilities/Action.h>
#include <tdme/utilities/Console.h>
#include <tdme/utilities/Exception.h>
#include <tdme/utilities/MutableString.h>
#include <tdme/utilities/StringTools.h>