TDME2  1.9.200
Particle.h
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1 
2 #pragma once
3 
4 #include <tdme/tdme.h>
6 #include <tdme/engine/Color4.h>
8 #include <tdme/math/fwd-tdme.h>
9 #include <tdme/math/Vector3.h>
10 
13 
14 /**
15  * Particle entity
16  * @author Andreas Drewke
17  */
19 {
20  bool active;
21  float spriteIndex;
24  float mass;
25  int64_t lifeTimeMax;
26  int64_t lifeTimeCurrent;
29 };
Color 4 definition class.
Definition: Color4.h:18
Vector3 class representing vector3 mathematical structure and operations with x, y,...
Definition: Vector3.h:20