void writeBytes(int8_t *inBytes, int32_t inBytesToRead)
Read byte.
PNGOutputStream(vector< uint8_t > *data)
Public constructor.
PNG texture writer class.
static bool write(Texture *texture, const string &pathName, const string &fileName, bool removeAlphaChannel=true, bool flipY=true)
Writes a texture to PNG file.
static void writePNGDataToMemory(png_structp png_ptr, png_bytep inBytes, png_size_t inBytesToWrite)
Write PNG data to memory.
static void flushPNGDataToMemory(png_structp png_ptr)
Flush PNG data.