TDME2  1.9.200
ObjectNode.cpp File Reference
#include <tdme/engine/subsystems/rendering/ObjectNode.h>
#include <memory>
#include <string>
#include <unordered_map>
#include <vector>
#include <tdme/tdme.h>
#include <tdme/engine/Texture.h>
#include <tdme/engine/model/Face.h>
#include <tdme/engine/model/FacesEntity.h>
#include <tdme/engine/model/Joint.h>
#include <tdme/engine/model/Material.h>
#include <tdme/engine/model/Model.h>
#include <tdme/engine/model/Node.h>
#include <tdme/engine/model/PBRMaterialProperties.h>
#include <tdme/engine/model/Skinning.h>
#include <tdme/engine/model/SpecularMaterialProperties.h>
#include <tdme/engine/subsystems/manager/MeshManager.h>
#include <tdme/engine/subsystems/manager/TextureManager.h>
#include <tdme/engine/subsystems/renderer/Renderer.h>
#include <tdme/engine/subsystems/rendering/ObjectBase.h>
#include <tdme/engine/subsystems/rendering/ObjectNodeMesh.h>
#include <tdme/engine/subsystems/rendering/ObjectNodeRenderer.h>
#include <tdme/engine/Engine.h>
#include <tdme/math/Matrix3x3.h>
#include <tdme/math/Matrix4x4.h>
Include dependency graph for ObjectNode.cpp:

Go to the source code of this file.