41 virtual const string getId()
override;
Lighting shader implementation.
Lighting shader implementation.
virtual void initialize() override
Initialize renderer.
static bool isSupported(Renderer *renderer)
virtual void registerShader() override
Register shader.
virtual const string getId() override
int32_t uniformAmplitudeDefault
int32_t uniformAmplitudeMax
virtual void updateShaderParameters(Renderer *renderer, int contextIdx) override
Update shader parameters.
LightingShaderFoliageImplementation(Renderer *renderer)
Public constructor.
#define FORBID_CLASS_COPY(CLASS)