TDME2
1.9.200
|
#include <tdme/tools/editor/misc/GenerateImposterLOD.h>
#include <memory>
#include <string>
#include <vector>
#include <tdme/tdme.h>
#include <tdme/engine/fileio/models/TMWriter.h>
#include <tdme/engine/fileio/textures/PNGTextureWriter.h>
#include <tdme/engine/Texture.h>
#include <tdme/engine/fileio/textures/TextureReader.h>
#include <tdme/engine/Color4.h>
#include <tdme/engine/model/Face.h>
#include <tdme/engine/model/FacesEntity.h>
#include <tdme/engine/model/Material.h>
#include <tdme/engine/model/Model.h>
#include <tdme/engine/model/Node.h>
#include <tdme/engine/model/RotationOrder.h>
#include <tdme/engine/model/SpecularMaterialProperties.h>
#include <tdme/engine/model/UpVector.h>
#include <tdme/engine/Engine.h>
#include <tdme/engine/LODObject.h>
#include <tdme/engine/Object.h>
#include <tdme/engine/SimplePartition.h>
#include <tdme/math/Math.h>
#include <tdme/math/Vector2.h>
#include <tdme/math/Vector3.h>
#include <tdme/tools/editor/misc/Tools.h>
#include <tdme/utilities/Console.h>
#include <tdme/utilities/Exception.h>
#include <tdme/utilities/ExceptionBase.h>
#include <tdme/utilities/ModelTools.h>