4 #include <unordered_map>
14 using std::unordered_map;
42 const string&
getName()
override;
43 const string getTemplate(
const string& applicationPathName,
const string& applicationSubPathName,
const string& fileName =
string())
override;
GUI node controller base class.
GUI screen node that represents a screen that can be rendered via GUI system.
#define STATIC_DLL_IMPEXT
#define FORBID_CLASS_COPY(CLASS)