TDME2
1.9.200
|
#include <tdme/tools/editor/tabviews/EnvMapEditorTabView.h>
#include <memory>
#include <string>
#include <tdme/tdme.h>
#include <tdme/engine/fileio/prototypes/PrototypeReader.h>
#include <tdme/engine/fileio/prototypes/PrototypeWriter.h>
#include <tdme/engine/model/Material.h>
#include <tdme/engine/model/SpecularMaterialProperties.h>
#include <tdme/engine/prototype/Prototype.h>
#include <tdme/engine/scene/Scene.h>
#include <tdme/engine/Camera.h>
#include <tdme/engine/Engine.h>
#include <tdme/engine/EnvironmentMapping.h>
#include <tdme/engine/Light.h>
#include <tdme/engine/Object.h>
#include <tdme/engine/SceneConnector.h>
#include <tdme/engine/Timing.h>
#include <tdme/tools/editor/controllers/EditorScreenController.h>
#include <tdme/tools/editor/tabcontrollers/EnvMapEditorTabController.h>
#include <tdme/tools/editor/tabviews/TabView.h>
#include <tdme/tools/editor/views/EditorView.h>
#include <tdme/utilities/Console.h>
#include <tdme/utilities/Exception.h>