TDME2
1.9.200
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#include <tdme/engine/subsystems/renderer/EngineGLES2Renderer.h>
#include <GLFW/glfw3.h>
#include <string>
#include <tdme/tdme.h>
#include <tdme/engine/subsystems/lighting/LightingShader.h>
#include <tdme/engine/subsystems/lines/LinesShader.h>
#include <tdme/engine/subsystems/particlesystem/ParticlesShader.h>
#include <tdme/engine/subsystems/shadowmapping/ShadowMapping.h>
#include <tdme/engine/Engine.h>
#include <tdme/engine/Version.h>
#include <tdme/gui/renderer/GUIShader.h>
Go to the source code of this file.
Macros | |
#define | GLFW_INCLUDE_NONE |
Functions | |
EngineGLES2Renderer * | createInstance () |
#define GLFW_INCLUDE_NONE |
Definition at line 8 of file EngineGLES2Renderer.cpp.
EngineGLES2Renderer* createInstance | ( | ) |
Definition at line 176 of file EngineGLES2Renderer.cpp.