40 virtual const string getId()
override;
Lighting shader implementation.
virtual void initialize() override
Initialize renderer.
static bool isSupported(Renderer *renderer)
DeferredLightingShaderPBRTreeImplementation(Renderer *renderer)
Public constructor.
virtual void registerShader() override
Register shader.
virtual const string getId() override
virtual void useProgram(Engine *engine, int contextIdx) override
Use lighting program.
virtual void updateShaderParameters(Renderer *renderer, int contextIdx) override
Update shader parameters.
Lighting shader implementation.
#define FORBID_CLASS_COPY(CLASS)