TDME2
1.9.200
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#include <array>
#include <vector>
#include <tdme/tdme.h>
#include <tdme/engine/Transform.h>
#include <tdme/engine/primitives/fwd-tdme.h>
#include <tdme/math/fwd-tdme.h>
#include <tdme/math/Matrix4x4.h>
#include <tdme/math/Vector3.h>
Go to the source code of this file.
Classes | |
class | BoundingBox |
Axis aligned bounding box used for frustum, this is not directly connectable with physics engine. More... | |