TDME2
1.9.200
|
#include <tdme/engine/subsystems/shadowmapping/ShadowMapRenderShader.h>
#include <string>
#include <unordered_map>
#include <vector>
#include <tdme/tdme.h>
#include <tdme/engine/subsystems/renderer/Renderer.h>
#include <tdme/engine/subsystems/shadowmapping/ShadowMapRenderShaderDefaultImplementation.h>
#include <tdme/engine/subsystems/shadowmapping/ShadowMapRenderShaderFoliageImplementation.h>
#include <tdme/engine/subsystems/shadowmapping/ShadowMapRenderShaderImplementation.h>
#include <tdme/engine/subsystems/shadowmapping/ShadowMapRenderShaderTreeImplementation.h>
#include <tdme/engine/Engine.h>
#include <tdme/engine/Timing.h>
#include <tdme/math/Matrix4x4.h>
#include <tdme/utilities/StringTools.h>