TDME2
1.9.200
src
tdme
engine
Rotation.cpp
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#include <
tdme/engine/Rotation.h
>
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#include <
tdme/tdme.h
>
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#include <
tdme/math/Vector3.h
>
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using
tdme::engine::Rotation
;
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using
tdme::math::Vector3
;
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Vector3
Rotation::X_AXIS(1.0f, 0.0f, 0.0f);
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Vector3
Rotation::Y_AXIS(0.0f, 1.0f, 0.0f);
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Vector3
Rotation::Z_AXIS(0.0f, 0.0f, 1.0f);
Rotation.h
Vector3.h
tdme::engine::Rotation
Rotation representation.
Definition:
Rotation.h:18
tdme::math::Vector3
Vector3 class representing vector3 mathematical structure and operations with x, y,...
Definition:
Vector3.h:20
tdme.h
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